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Latest Articles
Latest Events
Sun, Jul 4th, @1:00pm
KOTS 58 : Arantor
Sun, Jul 11th, @1:00pm
KOTS 59 : The Betrayer
Sun, Jul 25th, @1:00pm
KOTS 60 : Undead Trees

 
DnD Encounters : Dark Sun
RPGA
Written by DM Leon   
Monday, 19 July 2010

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Renown Point Accomplishments:

  • Complete an Encounter - 3 RP
  • Hit a Milestone - 2 RP
  • Complete all Quests - 5 RP*
  • Revive a Dying Adventurere - 1 RP*
  • Hit for 15+ Damage Against 1 Enemy - 1 RP*
  • Kill 3 Minions with 1 Attack - 1 RP*
  • Use the reckless breakage rule - 1 RP*
  • Take 50 Enemy Damage in 1 Session - 1 RP*
  • Survive 10+ Sessions without Dying - 2 RP*
  • Moment of Greatness - 2 RP**

(* once per season, ** once per chapter)

 

Current Tally:

  • Dex - 19 RP
  • Oi Mee - 20 RP
  • SK - 19 RP

Discuss this article on the forums. (7 posts)

Last Updated ( Monday, 19 July 2010 )
 
Knowledge Arcana : Sword of Kas
Keep on the Shadowfell Campaign
Written by DM Leon   
Monday, 12 July 2010

Kas is one of the most powerful humanoids who is not a deity. He is a powerful vampire lord and is rumored to have defeated several lesser deities and primordials. He commands armies of living and undead followers, and is worshiped and revered by vampires and debased mortals. Kas is known also as Kas the Betrayer and is the sworn enemy of Vecna. He was originally Vecna’s trusted lieutenant, but he betrayed Vecna in an effort to become a god in Vecna’s stead. Kas severed Vecna’s hand and eye, and though both survived the battle, each now seeks the other’s destruction. Kas was once an evil paladin, and he still values some knightly principles. He is exceptionally proud and never forgets or forgives insults to him or his honor. Two artifacts are associated with Kas, the Sword of Kas and the Silver Mask of Kas. These items are no longer in his possession and now filter through the planes, corrupting those who are unfortunate enough to find them.

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Kas the Betrayer

The Sword is named for a powerful vampire lord called Kas. The Sword of Kas was created by Vecna at the height of his power in unlife. Believing that his empire was growing too vast to manage alone, he chose one of his faithful, Kas, to serve as his right hand. The Sword was to be Kas’s symbol of office, but Vecna made it too well. Part of the lich lord’s own consciousness — the ambition to dominate the world — entered the weapon. The Sword eventually caused the lieutenant to turn on his master. The ensuing battle cost the lich his left hand and eye. The Sword offers great power to any who grasp it, but wielders end up betraying what they love most.

 


 

The Sword of Kas is a +5 Vicious short sword with the following properties and powers.

  • Enhancement: Attack rolls and damage rolls
  • Critical: +5d12 damage.
  • Property: The Sword of Kas deals 2d10 extra damage against allies and former allies.
  • Property: Whenever an attack with the Sword of Kas reduces a target to 0 hit points or fewer, you gain concealment until the end of your next turn.
  • Property: If you attack Vecna, a servant of Vecna, a cultist of Vecna, or any other creature working directly to serve Vecna’s ends, you deal 5 extra damage on a hit.
  • Property: When you take the total defense action or use your second wind, you gain a +5 item bonus to all defenses until the start of your next turn.
  • Property: The Sword of Kas is initially invisible to everyone but the creature possessing it. You gain combat advantage against melee targets when using it until you successfully hit, at which point the weapon becomes visible to everyone. The Sword of Kas turns invisible again after being sheathed for a short rest (or for 5 minutes).
  • Power (Encounter): Free Action. When you would pull or push a target, you slide the target the same distance instead.
  • Power (Daily ✦ Poison, Radiant): Free Action. When you hit with the Sword of Kas, the target takes ongoing 15 poison damage (save ends). If the attack is made against an undead creature, it instead takes ongoing 15 radiant damage (save ends). Saving throws made to end this effect take a –2 penalty.

Discuss this article on the forums. (6 posts)

Last Updated ( Monday, 12 July 2010 )
 
KOTS Background : An Epic Quest by Rachaela
Keep on the Shadowfell Campaign
Written by DM Leon   
Monday, 21 June 2010

Having successfully turned back the Githyanki incursion into their world, the Heroes returned to Sayre for the celebrations and rest their tired bodies. Lady Tina was made honorary head of the Temple of the Radiant Sun and also was granted a beautiful manor outside Sayre. Lord Merlock opted for an arcanist tower not too far from Sayre and promise of a few helping apprentices to tend to his 'mundane' needs. Lord Char Siew was made one of the nobles in Sayre but having to take care of so much politicking proved too much for him and he excused himself from the always bickering councilman. Lord Kane and Lord Bramin returned to their homelands and were sorely missed.

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Rachaela - Angel of Secrets


However, the world never stopped turning, and the Dark Queen never stops plotting. Just barely 2 weeks have passed before the Heroes are once again summoned on a new Epic quest. An angel of secrets, Racaela, informed the Heroes of their next quest. In place of Kane and Bramin, the Heroes are joined by Krusk and Boreas who are one of the Hundred who participated in the attack on Garaitha's Anvil. Lord Char Siew surprisingly is absent from the meeting and has not been heard of for quiet a while. (Possibly eloped with Eebiet). Anyway, Rachaela tells the party that Tiamat's black exarch, Mornujhar is guarding a ritualist of unparalleled potency, Irfeljuhar. What he is up to, the angel doesn't know but whatever it is, it is bound to be of extreme importance.

However, in order to reach Irfelujhar in his Mantled Citadel in Vaerothim requires the party to travel through a part of the Shadowfell known as Monadhan, the Domain of Betrayal. Getting to Monadhan is the easy part. Getting out is whole different thing altogether. The Domain of Betrayal is home to all manners of traitors who have betrayed their family, friends, god or nation. Not only does a dark lord -an undead dragon named Arantor - guard the portal out of Monadhan, but the denizens of Monadhan cannot leave voluntarily unless they possess the key. They key would allow passage out is the object of greatest betrayal in Monadhan. And right now, that object is the Sword of Kas which is in Arantor’s hoard.

The Heroes aren’t the only ones looking for the Sword of Kas. Kas himself is looking for it. The Heroes strike a bargain with Kas. Kas provide some intel on how to defeat Arantor while the party retrieve the sword and return it to Kas.

Discuss this article on the forums. (0 posts)

Last Updated ( Monday, 21 June 2010 )
 
Bahamut : The Platinum Dragon
Keep on the Shadowfell Campaign
Written by DM Leon   
Thursday, 10 June 2010

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The Platinum Dragon helps those who seek to root out evil.


There are many bright lights in the Astral Sea, but Bahamut’s arguably shines the brightest. At least, his followers are quick to make that claim. Embodying valor, justice, and honor, mortals across the planes look to the Platinum Dragon to intercede wherever wrongs go uncorrected, where tyranny crushes all hope, and where evil devours good. Bahamut’s mortal servants embody his principles, upholding their sacred oaths to confront the darkness that looms to all sides. They protect those who cannot protect themselves. They ensure the rule of law, bringing order to those lands given over to chaos. They are honorable warriors, holy champions committed to all Bahamut represents and more.

As influential and as beloved as Bahamut may be, he is but one of many gods. Prayers reach him as they do his peers, but he does not take a direct hand in mortal affairs. His influence extends only so far as mortals who pledge their lives to his cause can reach. Bahamut depends on his chosen few, those bold souls who rise above the lay clergy and truly commit themselves to his holy purpose.

Beliefs and Duty

Those who follow Bahamut cleave to four virtues: Honor, Justice, Righteousness, and Nobility. All of the Platinum Dragon’s servants embrace these qualities, letting them act as guides when confronted with moral quandaries. By acting as living examples of these virtues, divine champions can also inspire the same qualities in others and further their divine patron’s presence in the world.

Honor: Acting with honor means living without shame. Strive in all things to be worthy of respect and admiration, and do nothing to sully your reputation or faith. Treat others with fairness, consider the needs of others before your own, and ever strive to emulate the Platinum Dragon in all that you do.

Justice: Without justice, there can be no order, and without order, there can be no good. You should always work to protect the weak and the innocent. Tolerate no crime and seek swift justice for the wrongdoer.

Righteousness: As Bahamut’s holy servant, all that you do reflects on your faith. Live an unimpeachable life, seeking the good and wholesome. Reject temptations and their corrupting influence. Be the moral beacon in all that you do.

Nobility: Act with dignity. Avoid the base emotions for they cloud judgment and lead to darkness. Be tempered, even, and resolute in your actions and you will find success.

Options for Char Siew below....

Last Updated ( Friday, 11 June 2010 )
Read more...
 
KOTS : Epic Wiish List
Keep on the Shadowfell Campaign
Written by DM Leon   
Friday, 04 June 2010
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It is time again for your wish list. This list will help me streamline treasure give out. Generally, it ensures that you the player gets the treasure you want. I am planning treasure handout for PC level 21-25. This translates to roughly 4 items each. Out of this 4, you will get 1 or 2 major items depending on whether you post your CB summary or not.

So please help me help you. Post your CB file and post your wish list. I am looking for items ranging from level 22 to level 29. Due to Bell Curve statistic, most of the items will be around level 24-27. For those who care not or fail to post the list in time, random 'useful' items will be given out.
 
Please submit your Epic KOTS Wish. Submit a list of 6-9 items ordered from Top priority to lower priority.  You may skip levels or have multiple of the same level if you don't have anything useful in mind. Dateline for submission is TBA.

Last Updated ( Friday, 04 June 2010 )
 
The Heroes of KOTS
Keep on the Shadowfell Campaign
Written by DM Leon   
Tuesday, 30 March 2010

Char Siew leading the charge, Tina jumping out, Kane throwing axes, while Merlock and Bramin hiding inside the ship.
The mighty Chillreaver and the Party

Current Legendary Heroes of KOTS

  • Lady Tina Cherenkov - Avatar of Hope, Radiant Servant of Pelor.
  • Lord Char Siew - xxxx, Astral Weapon of Bahamut.
  • Lord Merlock - Archlich, Feytouch.
  • Lady Eebiet - xxxxx, Slyvan Archer of xxxxxxx.
  • Boreas - Demigod, Seven Fate Archer of something primal.
  • Krusk - Demigod, Stormwarden of Kord

Fame Point System

  • KOTS 04 : Heroes of Winterhaven (Char Siew, Tina) 1 FP
  • KOTS 07 : Liberators of the Keep of the Shadowfell (Char Siew, Tina, Merlock) 1 FP
  • KOTS 12 : Destroyers of Umbraforge (Char Siew, Tina, Merlock) 1 FP
  • KOTS 18 : Rescuers of Amyria (Char Siew, Tina) 1 FP
  • KOTS 25 : Heroes of Overlook (Char Siew, Tina) 3 FP
  • KOTS 31 : Slayers of Sarshan (Char Siew, Tina, Merlock, Bramin) 2 FP
  • KOTS 34 : Heroes of the Coalition (Char Siew, Tina, Merlock, Bramin) 2 FP
  • KOTS 39 : Slayers of Chillreaver, Exarch of Tiamat (Char Siew, Tina, Merlock, Bramin) 3 FP
  • KOTS 43 : Slayers of Virizan, Exarch of Tiamat (Char Siew, Tina, Merlock, Bramin) 3 FP
  • KOTS 45 : Capturing the World Gate (Char Siew, Tina, Merlock, Bramin) 2 FP
  • KOTS 48 : Assault of Garaitha's Anvil (Char Siew, Tina, Merlock, Bramin, Kane) 2 FP
  • KOTS 50 : Capable Three Dragon Ante player (Char Siew, Tina, Bramin) 1 FP
  • KOTS 52 : Short-term alliance with the Githyanki l(Char Siew, Tina, Kane, Merlock, Bramin) 1 FP
  • KOTS 54 : Defeating Emperor Zetchr'r and gaining an alliance with the gith (Char Siew, Kane, Merlock, Eebiet, Tina, Bramin (half)) 6 FP
  • KOTS 55 : Surviving Monadhan (All ) 1 FP
  • KOTS 59 : Defeating Arantor and retreiving the Sword of Kas (Boreas, Char Siew, Tina, Merlock) 1-4 FP

The points granted will slowly increase by tier and depend on the significance of the event. Events will typically garner 1 FP per tier. Major events are typically doubled FP. Significant FP or positive actions that influences others from now onwards will be rewarded with FP. FP prorated according to attendance.

SPENT Points

  • Claimed 20 FP for +1 Attribute Point (Wisdom) - Tina
  • Claimed 20 FP for +1 Attribute Point (Strength) - Char Siew
  • Claimed 5 FP for unlocking a Heroic Item (Phylactery of Action) - Char Siew
  • Claimed 15 FP for unlocking an Epic Set (Points of the Constelation) - Merlock
  •  

Current Tally (some points are pro-rated by attendance) :

  • Tina (13)
  • Char Siew (7)
  • Merlock (8)
  • EeBiet (6)
  • Boreas (4)
  • Krusk (1)

This is redemption schedule.

  • Unlocking alternative sources Feats : Depending on tier/balance, 5 FP - 15 FP.
  • Unlocking alternative sources Items : Depending on tier/balance, 5 FP - 15 FP.
  • Unlocking Item Sets : Depending on tier/balance, 5 FP - 15 FP.
  • For the above : You still have to buy the items.
  • Gaining extra Languages : 5 FP per language.
  • Gaining extra Skills : Class (5 FP), Cross Class (10FP)
  • Gaining 1 Attribute Point : 20 FP
  • More to come. Please suggest.

Discuss this article on the forums. (3 posts)

Last Updated ( Monday, 12 July 2010 )
 


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