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Bahamut : The Platinum Dragon PDF Print E-mail
Written by DM Leon   
Thursday, 10 June 2010

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The Platinum Dragon helps those who seek to root out evil.


There are many bright lights in the Astral Sea, but Bahamut’s arguably shines the brightest. At least, his followers are quick to make that claim. Embodying valor, justice, and honor, mortals across the planes look to the Platinum Dragon to intercede wherever wrongs go uncorrected, where tyranny crushes all hope, and where evil devours good. Bahamut’s mortal servants embody his principles, upholding their sacred oaths to confront the darkness that looms to all sides. They protect those who cannot protect themselves. They ensure the rule of law, bringing order to those lands given over to chaos. They are honorable warriors, holy champions committed to all Bahamut represents and more.

As influential and as beloved as Bahamut may be, he is but one of many gods. Prayers reach him as they do his peers, but he does not take a direct hand in mortal affairs. His influence extends only so far as mortals who pledge their lives to his cause can reach. Bahamut depends on his chosen few, those bold souls who rise above the lay clergy and truly commit themselves to his holy purpose.

Beliefs and Duty

Those who follow Bahamut cleave to four virtues: Honor, Justice, Righteousness, and Nobility. All of the Platinum Dragon’s servants embrace these qualities, letting them act as guides when confronted with moral quandaries. By acting as living examples of these virtues, divine champions can also inspire the same qualities in others and further their divine patron’s presence in the world.

Honor: Acting with honor means living without shame. Strive in all things to be worthy of respect and admiration, and do nothing to sully your reputation or faith. Treat others with fairness, consider the needs of others before your own, and ever strive to emulate the Platinum Dragon in all that you do.

Justice: Without justice, there can be no order, and without order, there can be no good. You should always work to protect the weak and the innocent. Tolerate no crime and seek swift justice for the wrongdoer.

Righteousness: As Bahamut’s holy servant, all that you do reflects on your faith. Live an unimpeachable life, seeking the good and wholesome. Reject temptations and their corrupting influence. Be the moral beacon in all that you do.

Nobility: Act with dignity. Avoid the base emotions for they cloud judgment and lead to darkness. Be tempered, even, and resolute in your actions and you will find success.

Options for Char Siew below....


His
Commandments which can be twisted as below:-


Honor and Justice: When a lord fails to enforce the laws equally in a community, Bahamut’s priests supplant the constables and mete justice. No matter how inconsequential, all crimes receive the same punishment: death.

Protect the Weak: A Bahamut sect moves into a poverty-stricken barony. Seeing the lord’s relative wealth and security compared to the peasants, the sect sacks the baron’s castle and gives away his wealth. Not satisfied, the sect assumes control over the land, violating privacy and restricting freedoms to ensure a better quality of life, or an equal one at least, for all.

Defend Just Order: When the aristocracy revolts against the queen, Bahamut’s templars come tothe monarch’s defense, seeing her rule as just and divinely sanctioned. What the templars do not realize is that the queen is secretly plotting to plunge the nation into war by sending her armies to conquer a neighboring state.

Liberate the Oppressed: A nearby forest community under a druid king’s rule rejects the social conventions upheld in a neighboring kingdom. A Bahamut priest sees the community as lawless, morally confused, and deceived by its leaders. To liberate the people he sees as being oppressed, he leads an invasion force to unseat the druid king and install a leader more akin to his beliefs.

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The Platinum Dragon commands us to protect the weak and to safeguard the innocent fromevil’s depredations, yet time and again the common person succumbs to temptation We cannot wait any longer—we cannot allow another day to pass—while the Dark Lady and other vile forces plot our dooms from unseen redoubts. We must look deep within our hearts and find our purity. We must scourge our flesh to purge temptation and doubt. We must test our friends, our families, and our neighbors to be certain shadow has no hold. And where we find it, we must cleanse the f lesh. We liberate the spirit.

If we falter in this holy mission, we fail.

If we quail before the horrors, evil wins.
Giving mercy, we permit evil and become no better than those we fight.
Brothers and sisters, we are at war.

-Josseth Crownblade, Platinum Talon, Templar
of Bahamut


Char Siew, you may swap out your current feats for any of the following below, if you wish.

Mettle Proven

Prerequisite: Paladin, divine mettle
Benefit: When an ally succeeds on a saving throw granted by your use of divine mettle, the ally can spend a healing surge.

Radiant Breath
Prerequisite: Dragonborn, any divine class
Benefit: Add the radiant damage type to whatever damage type you chose for your dragon breath racial power. This power also gains the radiant keyword.

Forceful Challenge
Prerequisite: 11th level, paladin, divine challenge
Benefit: When a creature takes damage from your divine challenge or divine sanction, you can slide that creature 1 square.

Weakening Challenge
Prerequisite: 21st level, paladin, divine challenge
Benefit: Whenever a target takes damage from your divine challenge or divine sanction, it is also weakened on the triggering attack.

Finally, if you so chooses, you may take the Bahamut's Vessel Epic Path

Blessed Awakening (21st level): Increase any one of Strength, Wisdom, or Charisma by 2 points. Whenever you spend an action point, you regain hit points as if you spent a healing surge and gain a +2 bonus to all defenses until the start of your next turn.

Courageous Presence (24th level): Each ally within 5 squares of you that can see you gains a +2 bonus to saving throws and, when the target of a divine healing power, a +2 bonus to attack rolls and all defenses until the end of its next turn.

Platinum Rebirth (30th level): Once per day, when you are reduced to 0 hit points, you regain all of your hit points and transform into a Large platinum dragon. While in this form, you gain darkvision, resist 20 cold, resist 20 fire, fly 10 (hover), dragon bite, and breath weapon (see below for these powers). In addition, each enemy within 5 squares of you takes a -2 penalty to attack rolls while you remain in this form. Beyond those changes, becoming a dragon doesn't change your game statistics. Your equipment becomes part of your dragon form, but you drop anything you are holding, except implements you can use. You continue to gain the benefits of the equipment you wear. You can use the properties and the powers of implements as well as magic items that you wear, but not the properties or the powers of weapons or the powers of wondrous items. While equipment is part of your dragon form, it cannot be removed, and anything in a container that is part of your dragon form is inaccessible. This effect lasts until the end of the encounter or until you use breath weapon, at which point you resume your normal form.

Last Updated ( Friday, 11 June 2010 )
 
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